As an artist you will take an active part in participating in game design, concept and story development, creating assets, and doing graphic design. We also would like you to help with promoting the game at customer meetings and at events, video shoot and editing, preparing of presentation materials.
Good to have
About the company
Rehaboo started at Ultrahack -hackathon, as part of the SLUSH conference in 2015. Existing idea, and a game made for marketing (Polar, video above) was the kick off for the idea – and the Metropolia University team joined the “Happier Hospital” challenge, organised by new Helsinki University Hospital’s pediatric hospital, and GE Healthcare. Rehaboo! idea won the health track, the team went to work on the idea at GE Healthcare’s Health Innovation Village, and Rehaboo! Ltd was founded in November 2016, just before SLUSH. First angel investment was done in May 2017, and the TEKES Tempo funded project started during summer 2017. We are currently finalizing our second game, to be launched in 1H/2019.
Rehaboo! Is a young company, on a fast and global growth path. We have a senior management, that give a lot of freedom to the team. Company is aiming to use the Teal method, for self guiding/management with low level of direct management. We are planning to grow the team to 8-10 people in 2019, so this is perfect opportunity to join the fast growing company!
Office, working conditions & perks
Exercise games for
Where we are right now
Currently the first game Rehaboo! Squat for lower body training/moves – MVP ready, still some work to do.
Next game Rehaboo! Paddle for upper body training/moves 0% complete and that would be the game for the new talents to start working on. E.g. for Artist that is a great opportunity to create characters from scratch.
“Walk in the park” for elderly people is 60% MVP ready, yet still in the beginning (first pilot about to start in spring 2019, so no feedback yet, which might change the concept a lot)